For the final RPP round, each team had to make a mobile game. My teammates were Chris Ressler, Sabrina Segura, Aryna Ou, and Abhijit Baruah. We made a zombie-themed fitness game titled Survival of the Fittest. In the game, you run (or walk, or bike) in order to win coins and materials to upgrade your survival camp and keep it running efficiently. In camp mode, you can upgrade facilities, repair items damaged by the previous day's zombie attacks, and purchase items. The idea was to have players be motivated to exercise a few times a week to keep their camp from being overrun by zombies.
We did use assets packs for some of the buildings and props, but I made a total of 22 models/facilities, including 3 types of weapons, the factory, research camp, water camp, medical camp, bunker, turret guns, and many smaller assets like a laptop, file folders, and various other props. I tried to match the low-poly style of the models from the military asset pack we were using, as well as the stylized texturing.