This week, I updated the models for the floor, the wall with the grates in it, the destructible blocks the player will shoot, and the water pipes. I also took every asset and did basic UV mapping so the lighting and rendering would look better in the scene, and to prepare for basic textures. I will keep working on the wall next week to add more details and make it look more like it belongs in Metroid.
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3D Art Summer Project 3 - Week 3.5
We only had a few days since the last turn-in to perfect this project, but I've definitely made some changes. I wasn't happy with h...

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https://docs.google.com/presentation/d/1XQ5_GPMzObh8Xv8BNPhvMbfkpEnBIoxi/edit?usp=sharing&ouid=101686828604906175373&rtpof=true&...
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This week, I updated the models for the floor, the wall with the grates in it, the destructible blocks the player will shoot, and the water ...
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I am on track with this project, but the materials still need some tuning and extra detail for sure. This week, I started from scratch with...
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