I made a very basic box model/proxy for this gun, and then immediately started making a game-res mesh, which is really not the right workflow, but I couldn't stop myself...I still need to work on a couple of details, including booleans in ZBrush, but I'm nearly finished with having a game-res for the entire gun, even if the order I worked in isn't exactly correct! I will definitely have the full sculpt done next week. I'm very invested in this project, and hope it will become a good portfolio piece!
The tri count is not counting boolean meshes
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