I am on track with this project, but the materials still need some tuning and extra detail for sure. This week, I started from scratch with lighting and post-processing to have something built from the ground up, made some new materials, updated UVs on several models, designed 8 custom overhead advertisements and 7 fliers/paper scraps, figured out how to set up decals in UE and made a custom decal. Many of the designs around the train incorporate pieces of art or concepts created by peers or references to media I enjoy, and I had a lot of fun making these. I also definitely had fun with decals, and will be adding more to really give this subway personality.
Week 1: modular kit blocked out, setup and first lighting pass in UE, plan trim sheets
Week 2: finish modeling/game-res, first pass of materials, 2nd lighting pass, finalize layout
Week 3: finalize materials, first surfacing/decals pass, 3rd lighting pass
Week 4: finish surfacing/decals, final lighting pass, fix any remaining issues
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