I will be making posts of each of the RPP projects I made last semester, starting with round 1 - making a tabletop game.
This is The Night Watch, a game made in Tabletop Simulator by myself, Audrey Luce, Brennen Cruz, Roscoe Generato, and Scott Buck. The game includes 4 different character classes with unique traits, hurt points, custom dice, tons of event and item cards, terrain tiles (forest, mountains, and ruins), Gold Tokens, Mage Wish Tokens, Bardic Inspiration Tokens, and the Night Watch Token. I made and textured all the 3D models (all tokens, hurt points, coins, chest), as well as drawing the 2D art for the start and end tiles, custom dice, and item cards.
Objective: Adventurers set out on a job to transport gold between kingdoms. Every day, they strategically plan out the route they’ll take during the day and then prepare for the following night. Each night, a different adventurer will take the Night Watch and deal with whatever occurs - a charming merchant, an ancient puzzle, or even bloodthirsty trolls. The party must protect themselves and, most importantly, protect the gold. By order of the king, it is the party’s duty to find extra gold and loot to accommodate for the inflation between kingdoms.
Link to play this game: https://steamcommunity.com/sharedfiles/filedetails/?id=2591140021
[note: you do have to have Tabletop Simulator downloaded first]
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