Wednesday, December 22, 2021

RPP Round 2 - FIEANite

The second game I helped make for RPP is titled FIEANite - the other team members were Danielle Geraci, Grant Bentley, Nathan Devereux, and Parker Ibold. The theme for this round was a game that is 'fun' to play.  We wanted to make a game that was relatable and took place in the cohort space where we spend most of our time! The game contains 3 levels - one main level (the cohort space), and two mini-levels/games the player enters by collecting the missing poster pieces.

"A lazy FIEA student has procrastinated their assignment. When they walk into the building late at night, they notice that there are 2 game posters missing from the wall. Since they were the last one in the building, they know they’ll be in big trouble if the posters aren’t put back up. Thus, they begin their search for the missing posters. Little do they know, a student from the previous cohort failed out of FIEA and put a curse on the posters…

Locate the portal to exit the video games the posters represent within the time given. If time runs out, the portal will close and the student will be trapped within the game poster forever!"

Link to play FIEANite: https://dgeraci.itch.io/fieanite

Here is 2D art I made for the posters and the main enemies for each game level, followed by gameplay screenshots. I also modeled and textured all the assets in the main level/cohort space!







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