The third round of RPP was supposed to be an educational game, so I helped create Tree of Life along with Henry Bell, Jessica Caplova, Conner Kaye, and Patrick Mann. This game has three levels, representing different time periods in an alien planet's history, that you visit and take pictures of the life forms on the planet, organizing the photos on an in-game tablet based on information given and visual cues to create a full evolutionary tree.
I made the models and textures for 9 out of 15 life forms, and animated all 15. One of the most interesting and difficult parts of this project was brainstorming unique ideas for how each life form would move based on their lifestyle and morphology, as well as designing each creature so they made some amount of sense visually and evolutionarily.
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