This week, I was very busy with Capstone (again/still). I am nearly done with the high-res for this boombox and am working on the game-res largely in parallel with this process. I also spent a fair amount of time looking at references and researching various parts so I can properly recreate the images. The model is looking pretty good, so I'm okay with taking it slower, but I will have to work extra hard next week to catch up to my schedule and make sure I have enough time to texture it properly.
Week 2: Finalize high-res, complete game-res and UVs
Week 3: Texturing and lighting 1st pass
Week 4: Final texturing and display