Definitely behind schedule now because of the Capstone update today, and also since I scrapped and completely re-did the 'high-res' mesh from last time, using a different method and techniques (recommended by my professor) that works a lot better for this project and also stays within my comfort zone a lot more. I still have the game-res from last week almost complete, so I'm not so far off that I won't be able to finish in time.
Week 1 - proxy model complete
Week 2 - high-res complete
Week 3 - game-res complete, UVs, first bake
Week 4 - texturing and final display
edit: worked on the high-res more and updated the images here
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