Monday, May 30, 2022

3D Art Summer Project 1 - Week 2

This project is going fairly well; I'm nearly done with the game-res so I'm a bit ahead of schedule [even though I'm not super happy with the sculpt and my feeble skill in ZBrush when it comes to hard-surface modeling and keeping clean lines and edges.]  I added a lot of details to the model, including proper headlights, the gas cap, rims/wheel detail, door handles, and better shape on the back of the car.  I'm planning to add most of the smaller details with the texturing in Substance Painter starting next week.

Week 1 - proxy model complete

Week 2 - high-res complete

Week 3 - game-res complete, UVs, first bake

Week 4 - texturing and final display




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3D Art Summer Project 3 - Week 3.5

We only had a few days since the last turn-in to perfect this project, but I've definitely made some changes.  I wasn't happy with h...