This project is going fairly well; I'm nearly done with the game-res so I'm a bit ahead of schedule [even though I'm not super happy with the sculpt and my feeble skill in ZBrush when it comes to hard-surface modeling and keeping clean lines and edges.] I added a lot of details to the model, including proper headlights, the gas cap, rims/wheel detail, door handles, and better shape on the back of the car. I'm planning to add most of the smaller details with the texturing in Substance Painter starting next week.
Week 2 - high-res complete
Week 3 - game-res complete, UVs, first bake
Week 4 - texturing and final display
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