Monday, July 25, 2022

3D Art Summer Project 3 - Week 2

This project is definitely interesting - the workflow and steps have been very different, and will continue to diverge from stuff I'd usually do on a project next week.  Since last week, I've made (small) adjustments to the lighting, updated every model and added a couple more, did a first pass of UVs for everything, and made textures for the floor, chairs, a basic metal material, and basic wall material.  I also reimported all the models and made sure everything was in the right place and properly aligned.  The trim sheets are still in the conceptual phase and not implemented yet, but I have plans for those and also the adverts and other fun stuff to spice up the car next week.

Week 1: modular kit blocked out, setup and first lighting pass in UE, plan trim sheets

Week 2: finish modeling/game-res, first pass of materials, 2nd lighting pass, finalize layout

Week 3: finalize materials, first surfacing/decals pass, 3rd lighting pass

Week 4: finish surfacing/decals, final lighting pass, fix any remaining issues



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