This was the last 'full' sprint for the Metroid VR experience. I finalized the model for the player's regular hand and textured both that and the arm cannon. I made sure to look at them in VR and make some adjustments based on the lighting in the project and how they appear currently. They aren't hooked up to the player's hand controllers yet. Any remaining work I do on this project will likely be minor tweaks to these models and textures based on feedback and further testing from the team.
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3D Art Summer Project 3 - Week 3.5
We only had a few days since the last turn-in to perfect this project, but I've definitely made some changes. I wasn't happy with h...
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This week, my team worked on finishing up proxies and creating more concept art. I made proxy models for the Mad Hatter, Dormouse, Cheshire...
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The third round of RPP was supposed to be an educational game, so I helped create Tree of Life along with Henry Bell, Jessica Caplova, Conne...
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This week, I updated the models for the floor, the wall with the grates in it, the destructible blocks the player will shoot, and the water ...
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