This was the last 'full' sprint for the Metroid VR experience. I finalized the model for the player's regular hand and textured both that and the arm cannon. I made sure to look at them in VR and make some adjustments based on the lighting in the project and how they appear currently. They aren't hooked up to the player's hand controllers yet. Any remaining work I do on this project will likely be minor tweaks to these models and textures based on feedback and further testing from the team.



No comments:
Post a Comment