This sprint, I mainly worked on updating the player's right hand (the arm cannon model). Previously, it wasn't properly combined, there were gaps in the geometry, and it lacked a lot of detail on the top and bottom especially. It still needs a little modeling work before the final game-res is complete, and the texture needs to be made as well.
UE Forum post link: https://forums.unrealengine.com/t/fiea-vr-project-metroid-dread/505202
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