Thursday, November 4, 2021

Common Art Week 11 - Art Style Discovery

This week, the team focused on finding images that represent the look and feel we want for our VR game (working title, Mad Tea Party).  We used Photoshop filters and effects to try and unify the presentation, as well as researching different fonts and creating a custom slide background for the presentation.  This week, finding the images for the slides was more collaborative, but we were each responsible for the final pass of the same slides as last time.

I organized and led the meeting, and mostly worked on character design ideas this round, adding a few images to Mood and Inspiration as well.  I think the biggest challenge was trying to make the images look unified but not too similar in color or monochrome.






Character concepts: characters resembling roles, unsettling eyes

Alice (the player): seems innocent but can be unpredictable

Hatter: very patchwork appearance with clothes and skin, heterochromia

March Hare: scruffy fur and cybernetic eyes, shifty

Dormouse: dangerous aura and empty eyes (missing an eye)

Cheshire: taxidermy-like appearance, mouth can open very wide, blacklight glow

Flowers: disturbing shapes and human faces wreathed in petals

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