There are still a few details I might change with this project, but after several texture revisions the final screenshots are finally here! The first few are high-resolution screenshots from Unreal Engine 5, and the last few are renders from Substance Painter. I'm really happy with how this cannon turned out, and I'm excited to use what I've learned for future projects!
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3D Art Summer Project 3 - Week 3.5
We only had a few days since the last turn-in to perfect this project, but I've definitely made some changes. I wasn't happy with h...

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This week, I updated the models for the floor, the wall with the grates in it, the destructible blocks the player will shoot, and the water ...
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Another week, another gun update! Finally finished the first version of the sculpt in ZBrush, with Booleans and polish. I had to do some m...
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This project is definitely interesting - the workflow and steps have been very different, and will continue to diverge from stuff I'd us...
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