There are still a few details I might change with this project, but after several texture revisions the final screenshots are finally here! The first few are high-resolution screenshots from Unreal Engine 5, and the last few are renders from Substance Painter. I'm really happy with how this cannon turned out, and I'm excited to use what I've learned for future projects!
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3D Art Summer Project 3 - Week 3.5
We only had a few days since the last turn-in to perfect this project, but I've definitely made some changes. I wasn't happy with h...
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This week, my team worked on finishing up proxies and creating more concept art. I made proxy models for the Mad Hatter, Dormouse, Cheshire...
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The third round of RPP was supposed to be an educational game, so I helped create Tree of Life along with Henry Bell, Jessica Caplova, Conne...
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This week, I updated the models for the floor, the wall with the grates in it, the destructible blocks the player will shoot, and the water ...
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