There are still a few details I might change with this project, but after several texture revisions the final screenshots are finally here! The first few are high-resolution screenshots from Unreal Engine 5, and the last few are renders from Substance Painter. I'm really happy with how this cannon turned out, and I'm excited to use what I've learned for future projects!
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3D Art Summer Project 3 - Week 3.5
We only had a few days since the last turn-in to perfect this project, but I've definitely made some changes. I wasn't happy with h...

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We only had a few days since the last turn-in to perfect this project, but I've definitely made some changes. I wasn't happy with h...
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Another week, another gun update! Finally finished the first version of the sculpt in ZBrush, with Booleans and polish. I had to do some m...
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I had a lot of fun with this drawing! The glass material and emissive lighting reflections on the ground were the hardest part to get right...
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