Wednesday, April 6, 2022

Common Art - VR Sprint 6

This sprint I created proxy textures for the floor, thermal wall, water pipes, thermal pipes, ammo cable, power cable, player's hand, and arm cannon, and created all these materials in-engine.  I also re-UVd the pipes so there wouldn't be any weird seams.


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3D Art Summer Project 3 - Week 3.5

We only had a few days since the last turn-in to perfect this project, but I've definitely made some changes.  I wasn't happy with h...