I will be modeling a creature based on concept art from ArtStation. There are a couple of head and body variations from the artist, but the one I am following most closely is the full-body design, with a serpent-like skull. The artist envisioned these creatures as being made of obsidian or another darker crystallized material. I will play around with textures, but will probably settle for something a bit more fluid than the original, with exposed bones and dripping black goo. For colors, I'll have the light bones, dark fluid, and one other color that I have yet to determine for a glow and highlights.
This week, I made the proxy model, imported it to ZBrush, and started the very basics of the sculpt.
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