This sprint, I mainly focused on the model for the player's left hand, since it's the only asset in the game we had not created at this point. I started out making a new model that was just based on the VR mannequin hand, then tried just replacing the palm section, then realized I could just edit the mannequin model since it is pretty similar to Samus's. I made UVs and a basic texture based on Samus's Gravity Suit, which is the version of her we are portraying. It was hard to find good references, since there are several designs of Samus, and even more concept art, so I was working off blurry screenshots from the game for this particular design...
Subscribe to:
Post Comments (Atom)
3D Art Summer Project 3 - Week 3.5
We only had a few days since the last turn-in to perfect this project, but I've definitely made some changes. I wasn't happy with h...
-
This week, the team focused on finding images that represent the look and feel we want for our VR game (working title, Mad Tea Party). We u...
-
My team will be recreating the tea party scene from Alice's Adventures in Wonderland (by Lewis Carroll) in the style of Tim Burton. Fo...
-
I was unsure what I wanted to do with this assignment, but then I searched for "military transport vehicle" and found a lot more...
No comments:
Post a Comment